The Any Seven bet has to be the simplest bet type one can place at the craps table but is less popular among players for a number of reasons.
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It is considered a higher-risk wager because it is a single-roll bet. What's more, the casino's built-in advantage for Any Seven bets is quite substantial, especially when compared to less hazardous basic bets the likes of Pass/Don't Pass and Come/Don't Come.
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Watch me employ my strategy to turn $300 into over $4000. Practice for free at http://wizardofodds.com/play/craps/. Hard ways: There are four hard-way numbers - 4, 6, 8, and 10. The number is rolled the hard way when both dice come up. Proposition bets: These are one-roll bets. A bet on any craps, for example, wins if the next roll is 2, 3, or 12; it. There are three steps to optimizing your winnings in Craps, and one sectret. Only make Pass/Don’t Pass and Come/Don’t Come bets Only make place odds bets if your bankroll can support it. In other words, don’t reduce your ability to make come bets by putting too much money on odds bets. Craps is a great game, and I love it. And you can win a fortune playing craps in almost no time at all. But the idea that you win at craps consistently or “almost every time you play” is ludicrous. If the casinos thought you had a way to beat craps, they’d back you off the game – just like they do with card counters.
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The soaring house edge attached to Any Seven bets can be attributed to the fact seven is the number where most combinations and permutations are possible, making it more likely to get rolled. Nevertheless, some more experienced craps players choose to strategically incorporate the Any Sevens into their bet pattern.
Read on for more detailed information of the Any Seven bet and its odds.
The Any Seven Bet Explained
Any Seven is among the most known bet types in the game of craps. The wager is often announced at the table by its nickname, “The Big Red”.
Any Seven is a one-roll bet and is placed not by players themselves, but by the stickman. The area where the chips for this bet are stacked is located at the center of the table's layout. As the name of the wager itself suggests, players are betting that the very next throw of the dice will result in the number 7 being rolled. No come-out rolls are required when placing Any Seven bets. The latter can be placed at all times.
In other words, the next throw of the dice determines whether players win or lose. It matters not which of the possible combinations adds up to seven, either way, your Any Seven bet will win. However, if any other number apart from seven is rolled, your Any Seven bet will respectively lose.
That's basically all there is to it, however, players are advised to steer clear of Any Seven bets as they have a massive built-in casino advantage to them and might cause bettors to lose money very quickly. More on this in the next section.
Odds for the Any Seven Bet
As was already mentioned, Any Seven bets have a high house edge that works to players' disadvantage, even if they are winning.
Let's proceed by explaining why this is so.
As becomes apparent by the dice combinations chart, seven has the highest number of possible combinations that add up to its total. Since the game of craps is played with two dice, there are six combinations to add up to seven, respectively 1-6, 6-1, 2-5, 2-5, 3-4 and 4-3. There are 36 possible combinations for the numbers from 2 to 12. This indicates the chances of rolling the number seven are 6 out of 36. There are 6 possible ways to win versus 30 different ways to lose. Indeed, the number 7 tends to get rolled most frequently.
From this, it follows the “true” odds for Any Seven bets dictate these should be paid out at a rate of 5 to 1.
However, the payout for Any Seven bets is listed at the table layout as 5 for 1.
The wording here is of crucial importance as the use of the preposition “for” indicates you will be paid $4 in exchange for a $1 bet instead of $5 per each $1 winning wager as the “true” odds demand. So, it turns out players are actually paid 4 to 1 provided their Any Seven bets win. This will result in you actually losing money in the long run, even if you are winning as Any Seven bets go hand in hand with an impressive house edge amounting to about 16.67%!
This percentage translates into a $16.67 loss for every $100 you spend on Any Seven bets.
Conclusion
Seasoned craps players have come to the conclusion Any Seven is the least profitable bet one can place in this dice game. It boasts the highest built-in advantage for the casino and is to be avoided, especially by craps novices who still have not established a betting pattern that works to their advantage.
Since these are single-roll bets, they are largely considered more suitable for high-rollers who prefer to go for high-risk bets with better payouts. The only advantage of Any Seven bets stems from the fact wagers below the table's minimum are accepted. However, inexperienced players are recommended to stick to the basic bet types like the Pass/Don't Pass and the Come/Don't Come which have a smaller house edge but pay even money.
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Can setting the dice and throwing them under control really affect the outcome of a craps game? Obviously, no one can control the outcome of the dice on every single roll. Even a Major League pitcher can't throw a perfect curve ball every time. However, they can throw that old curveball on a regular basis.
The question is, can the dice be manipulated and thrown in a certain manner to produce a regularly controlled throw? Some once-skeptical researchers are conceding that more testing is needed. For new dice players, just rolling the dice can be a bit daunting, but once you get the hang of it, it's easy. By throwing the dice in the same manner, each time, some shooters get into a rhythm that produces monstrous rolls.
The Sevens to Rolls Ratio
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There are 36 combinations that can be made from of a pair of dice and six ways to attain a seven. This means that, with a random roll, the mathematical probability of a seven appearing will be once in every six rolls, which is a 'Sevens to Rolls Ratio (SRR)' of 6. The house edge is calculated with this ratio.
If you throw the dice 42 times and roll seven 7's, you have a Sevens to Rolls Ratio of 6 (42/7 = 6). If, however, you have one non-random roll and throw seven 7s in 43 rolls, you have an SRR of 6.14. This is enough to negate the house edge on the 6 and 8 place bets. Just one controlled throw out of every 43 rolls of the dice would eliminate the house edge and yield a break-even game.
How to Control the Dice
Controlled throwing consists of several components. How you set the dice can affect their outcome. One of the most popular sets is the 3-Vm where you have threes in a 'V' formation. This gives you the hard six (3 and 3) on top, the six, (5 and 1) on the front, the eight on one (6 and 2) on the back and the Hard eight (4 and 4) on the bottom. There are no sevens showing on the dice with this set.
After setting the dice you must use a smooth delivery that is strong enough to get the dice to the end of the table but without too much force that will cause them to bounce hard against the back of the table. You also want to make sure that you follow through with your throw. You want to practice so you are throwing the dice the same way each time. Your goal is to throw numbers while avoiding the seven. Throwing the same way can produce repeating numbers.
Practice Makes Perfect
For those interested in learning more about dice control, The Golden Touch Dice Control Revolution by Frank Scoblete and Dominator and Wong on Dice by Stanford Wong. These books can teach you the basics but the rest depends on how much effort you put into practicing.
The controlled throwing of dice is a physical skill which requires hours of practice to master. It is not easy and some players never master it. Perfecting a controlled throw is not enough to guarantee regular wins at the craps table. You will also need to learn how to bet properly to take advantage of your edge.
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Note from the author: I am an instructor for Golden Touch Craps, a company that teaches dice control seminars and I contributed to the book Golden Touch Dice Control Revolution.